Introduction

I moved into 3D image production from a career in Graphic Design where I began creating 3D models for product display and artistic impressions for signage installation and architectural branding.

Trained by Arius 3D in the use of their RGB Laser scanning equipment and software for accurate high resolution image capture and model production and experienced in several other commercial graphics applications I can manage the entire 3D process from data acquisition to archival storage, high-resolution print output and on-line display.

History

I graduated from Waterford Institute of Technology in 1992 with a Dip. in Fine Art, majoring in painting and photography with additional studies in video editing and digital illustration. It was in 1999 that I began working in graphic design, by then the industry had become much more dependent on digital technology and in particular web design.

Already familiar with Photoshop and Corel, I taught myself the basics of HTML and web design using Flash, Dreamweaver and Director to supplement my traditional design skills.

Working in the marketing department of an expanding business I found the increasing need to present artistic concepts of architectural branding and signage. The best way to display these, especially prior to the offices being fitted out and photos being unavailable, was to create 3D models of the office space from the shop-fitters plans. I enjoyed the challenge of modelling and rendering the 3D models and decided to pursue a specialized career in 3D imaging.

Present

In 2008 I took a position with a new company, Iomhanna Eigipteach Teo., (IET) which would eventually begin trading as 3D Encounters. IET was set up to use an Arius 3D RGB Laser scanning system to scan selected artefacts form the renowned Petrie Collection at University College London and create an interactive on-line digital library of 3D models.

I received full training at Arius's workshops in Toronto, Canada in the use of their laser system to create high resolution point cloud models and a variety of 3D polygonal formats.

Since setting up the office in 2008 I have developed a process for creating the 3D models utilising a bespoke on-line management system to facilitate the sharing of all materials between the company's geographically diverse employees. This covers data acquisition in London, modelling in Ireland and various market testing strategies in North America, Europe and the South Pacific.

3D Encounters is set to increase production of 3D materials in 2010 and set to launch an exciting Travelling Exhibition of digital media later that year.

Future

Suitable hardware is becoming more affordable each year and the growth of 3D illustration is increasing rapidly with mid to large studios investing in in-house 3D production departments and the rise of independent providers.

Knowledge of the most efficient process for a particular work-flow and being able to manage available resources is crucial to any company looking to move into or expand its current 3D capabilities.

I believe that with my background in design and print production, cross-platform IT experience, knowledge of 3D imaging from acquisition to out-put combined with my own creative talent places me in an ideal position to be a driving part of the future of 3D imaging.

You can download a pdf of my resume here (61kb).